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Undead Duet

Project Type

Video Game

Role

Sound Designer & Composer

Location

Bordeaux/Paris

Emplacement

Paris

Undead Duet: Co-op Musical Spooky Game

Overview

Undead Duet is a local two-player rhythm game set in a dark, whimsical forest. Players harmonize with a flute and a theremin to awaken dormant skeletons and guide lost spirits through musical puzzles.

Sound Design & Composition

Adaptive Score: Composed an interactive soundtrack mixing playful melodies with vintage, macabre acoustic textures.

Harmonic SFX: Tuned and designed all player-driven flute and theremin assets to seamlessly lock into the key and rhythm of the background music.

Dynamic Feedback: Built an audio system that rewards player synchronization with richer harmonic layers and immediate sonic cues for puzzle resolutions.

In-Game Mix: Balanced real-time instrument inputs against the backing tracks to keep each player's performance clear and responsive during gameplay.

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